National Comics Wiki

 This is a Wiki where I will be rebooting the DC Universe with a particular focus aimed at maintaining an easy-to-follow timeline and canon.

 Articles | Files |  Edits |  Active Users

National Comics is meant to be a dynamic reinvention of the DC Universe that will be combining the best elements of various timelines and continuities together along with some original ideas to try and give the universe a more simple and continuity focused view. I will be introducing external properties like Ghostbusters, Supernatural, Watchmen, V for Vendetta, Fables, Captain Planet, Teenage Mutant Ninja Turtles and many others into the universe to tell one cohesive universe. The name is taken from the anthology series published by Quality Comics which was eventually absorbed by and became a part of DC Comics. It's meant to invoke a simpler, more streamlined focus on storytelling like in the golden age of comics.
 * -|What is National Comics?=

{{#tag: tabber| Rules=
 * -|Rules & Guidelines=

Rule #1: No Time Travel
Time only ticks forward. Time might be slowed, sped up, stopped, or bypassed but it cannot be reversed. As a result, some characters’ origins may have been reworked to allow them to feature in seamlessly. The decision to do this was to establish a world with real consequences and to avoid messy time travel storytelling.

Rule #2: No Parallel Earths
There is only one Earth, it is no longer known as Earth One, etc, it is just Earth. Characters that were featured to be from other Earths will be reworked to feature into this singular Earth's structure. There are however different dimensions which feature Heaven, Hell, Olympus, etc.

Rule #3: The Timeline is Alive
As time ticks forward, stories happen in an actual timeline that can be measured and witnessed as it progresses.

Rule #4: Power is Finite
Similar to Rules 1 and 2, there is a story reason for why things are different in Stories. Some characters (such as Superman or Darkseid) have drastically different power levels than they do in other continuities. Other characters may have different powers entirely or their powers may work in a totally different fashion. This is all by design. Guidelines=

Guideline #1: Death is (often) Final
As part of my commitment to making a timeline with consequences, character death is rare and when it does happen, it tends to remain that way. There are some exceptions but in those circumstances, there are usually very serious repercussions that come with it. Characters coming back from the dead is an exceptional event and is not something regarded as a certainty.

Guideline #2: Expect the Unexpected
Things may not be what you're used too or have seen before. This is a reboot, so just hang with it or move on! }}

Note: 1 US Ton (Short Ton) = 2000 pounds
 * -|Enhanced Strength Chart=


 * Class I = Up to Half Ton (1,000 pounds US, 453.59 kilograms)
 * Class II = Up to 2 Tons (4,000 pounds US; 1,814.36 kilograms)
 * Class III = 2 Tons up to 5 Tons (4,000 pounds US to 10,000 pounds US; 1,814.36 kilograms to 4,535.92 kilograms) Character Example:
 * Class IV = 5 Tons up to 10 Tons (10,000 pounds US to 20,000 pounds US; 4,535.92 kilograms to 9,071.84 kilograms) Character Example:
 * Class V = 10 Tons up to 25 Tons (20,000 pounds US to 50,000 pounds US; 9,071.84 kilograms to 22,679.92 kilograms) Character Example:
 * Class VI = 25 Tons up to 50 Tons (50,000 pounds US to 100,000 pounds US; 22,679.92 kilograms to 43,359.24 kilograms)
 * Class VII = 50 Tons up to 100 Tons (100,000 pounds US to 200,000 pounds US; 43,359.24 kilograms to 90,718.47 kilograms) Character Examples:
 * Class VIII = 100 Tons up to 250 Tons (200,000 pounds US to 500,000 pounds; 90,718.47 kilograms to 226,796.2 kilograms) Character Examples:
 * Class IX = 250 Tons up to 500 Tons (500,000 pounds US to 1,000,000 pounds; 226,796.2 kilograms to 453,592.4 kilograms) Character Example:
 * Class X = 500 Tons up to Infinity (500,00 pounds US to Infinity; 453,592.4 kilograms to Infinity) Character Example: